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Trapped on an Ancient spaceship billions of light-years from home, a group of soldiers and civilians struggle to survive and find their way back to Earth.

Smith , Elyse Levesque. Votes: 49, In the near future, a veteran of the Stargate program, four cadets, and a mysterious alien are prevented from returning to Earth by a traitor.

The heroes must use the Stargate network to See full summary ». Votes: Sign In. Copy from this list Export Report this list. Lynyrd Skynyrd. Enjoy Celebrity-Hosted Activities! Our Promise StarVista LIVE promises to provide you with a unique entertainment experience, bringing you together with a community of like-minded enthusiasts to relive favorite moments, create new memories, and enjoy unparalleled access to the superstars you love.

Join Us. Learn more. Earth was unable to dial out from Stargate Command when the Wraith Super-hive was in orbit with its own Pegasus Stargate; the programming of the newer gates force it to take precedence over incoming wormholes to the older outdated Stargates, and thus disabled the Earth gate at the SGC from dialing out.

A similar situation was encountered at the Midway space station with the Milky Way and the Pegasus gates. Atlantis' Stargate explodes, creating a force equivalent to that of roughly 12 nuclear warheads. Stargates are very durable; the Beta Gate from Antarctica is estimated to be roughly 50 million years old and the gate on Destiny around ten million years its senior, yet both still function perfectly.

Stargates of the second and third generations are extremely resistant to damage or destruction, while first generation ones can be damaged by spacecraft energy weapons to the point of being unusable. They have survived direct hits from meteors, the gravitational forces of black holes , the heat of a Star this particular gate was protected by a portable forcefield for a portion of its journey, and was expected to melt eventually , and even a Naquadah bomb sent by Stargate Command that destroyed an entire planet left its Stargate intact.

However, when it was first used, it failed to destroy the intended Stargate, as an Ori shield defending the gate was actually feeding off the weapon's supposedly destructive yield. A later attempt against a Pegasus Stargate, however, succeeded by placing the bomb behind the gate, so that the energy would not be absorbed by the open wormhole. SG1 : " Beachhead ", " The Shroud ". Stargates are susceptible to subspace interference caused by the Attero device , which causes energy to build up in the event horizon, overloading the capacity of the gate within minutes.

The resulting explosion can be seen from space. Two Stargates that were known to have been destroyed from this overload are Atlantis' Stargate and a Stargate on the Traveler settlement. The first-generation Stargates are far less durable than the later models. During an emergency evacuation of the Novus colony a single Berzerker drone hit the gate with a relatively weak energy weapon, but managed to blast a hole through the ring and disable the gate's ability to create a wormhole.

This was the first time that a Stargate has been seen to be damaged by such a weapon, though the Berzerker drones' weapons may simply have properties that Stargates are vulnerable to. Another first-generation Stargate was able to survive a rockslide and later a C-4 detonation to unbury it, so it still requires a relatively powerful blast to damage the gate. An active Stargate destroyer. Under normal circumstances, a wormhole can only be maintained for slightly more than 38 minutes.

This can be circumvented by various means, most commonly through the addition of a massive power supply. A race of energy-rich liquid beings were able to provide enough power for a gate to remain open for several days, in conjunction with a Russian MALP transmitting a continuous radio signal through the event horizon. The Stargate destroyer used by Anubis was also able to hold a gate open by transmitting a continuous stream of energy into the event horizon , which was absorbed by the gate on the other side.

The power eventually exceeded the gate's capacity, causing it to explode. The Asurans were able to keep a Stargate open indefinitely by firing an immensely powerful laser through it. The gate drew power from the laser, staying active beyond the limit, and the Asurans had a limitless supply of Zero Point Modules to keep it running as long as necessary. In addition to massive amounts of power, black holes have been shown to keep a Stargate open beyond the 38 minute window.

When Earth's gate connected to a planet in the proximity of a black hole, relativity kept the gate open well beyond the time limit - as only mere moments had passed on the other side, while conversely the Earth gate stayed open for barely a second when dialed to from that location. Ori Supergates use an artificial singularity as a power source, enabling them to stay open indefinitely if need be, though they are usually left inactive. SG-1 used a normal black hole in conjunction with a regular Stargate to exploit this, creating a permanent connection between the two different gates until the dialing gate was destroyed.

The Time loop machine activates. Several times, the Stargate network was used for a purpose other than interplanetary travel, although these extra features were almost always discovered by accident, and were not intended in the design of the Stargates. Two such occurrences regard the Stargate's interaction with time, first discovered by SG-1 when they accidentally traveled backward in time to the year , as a result of the matter transmission stream passing through a solar flare.

In the year , in an alternate timeline , Samantha Carter intentionally used this phenomenon to send a message back in time. A time loop machine created by the Ancients utilized 14 Stargates to create a bubble enclosed from the rest of the space-time continuum, in which the same day looped continuously. SG1 : " ", " Window of Opportunity ", " ". A Stargate can also be used as a weapon capable of destroying an entire solar system.

By dialing to a planet with a black hole and then launching the gate into a star , Major Samantha Carter was able to make it go supernova by removing some of the sun's mass. The supernova destroyed the solar system and Apophis 's fleet, which was orbiting the star at the time. SG1 : " Exodus ". The dialing computer utilized by Stargate Command , an imperfect replacement for a Dial Home Device , is sometimes the cause of such malfunctions.

Once, the bypassing of a system error that was put there by the Ancients to prevent such a problem caused a Stargate to introduce atoms of plutonium into the center of a star, causing the star to become unstable. Later, an alternate version of SG-1 dialed Earth from the other side of a black hole and caused the wormhole to arc to the closest Stargate, which is the same gate in our universe. This caused Stargates in different realities from the other side of the black hole to connect to our reality, but only from one reality for the same point of origin.

This was reversed by use of an Asgard directed energy weapon causing the wormhole to arc while dialing all Stargates, whose alternate-reality-counterparts had send matter into our reality, causing the wormhole to arc to the universe in which the same gate address linked to our universe.

Later still, it was revealed that one Stargate could be used to dial multiple other gates simultaneously. This allowed a blast wave such as that of the Dakara superweapon to extend almost indefinitely throughout the galaxy.

But it is still unknown what happens if an object passes the event horizon of a Stargate, linked to multiple destinations. SG1 : " Reckoning, Part 2 ". Glyphs are symbols on Stargates which chevrons lock onto when a Stargate is being dialed.

The basis for glyphs are star constellations. A Milky Way Stargate has 39 inscribed symbols on the inner ring. When dialing, this inner ring rotates until the dialed symbol is aligned with the seventh chevron , at which point the ring pauses, the seventh chevron moves down and up, and the appropriate chevron in the sequence engages and glows red.

Unlike the Milky Way gates, Pegasus gates are depicted with 36 symbols. Seven symbols are still required to dial an interplanetary address, adhering to the same constraints as a Milky Way gate. Destiny's Stargate contains 36 symbols like Pegasus Stargates. The symbols are fixed on the Stargate and the entire Gate spins to dial an address. When dialing, the symbols light up to indicate they have been encoded.

The glyphs are not based on star constellations as with Milky Way and Pegasus Gates since the gate must be able to dial addresses from a moving point of origin in many different galaxies, but rather are some mathematical or conceptual representation yet to be discovered by the people aboard. An active chevron on a Milky Way -style Stargate.

All known Stargates have nine chevrons, on Milky Way and Pegasus gates each chevron lights up 'locks' as a symbol is entered. Hence an eight-symbol address can be referred to as an eight-chevron address. Partly because DHDs are only able to power seven-chevron same-galaxy connections, these are the most common and the eighth and ninth chevrons are never used by most societies, who attach mythical meanings to them.

In many cases the eights and ninth chevrons are not even visible, hidden beneath the 'ground level' of a stargate platform. In reality, eight-chevron addresses connect to other galaxies, with the extra symbol in the address acting as an area code.

Nine-chevron addresses function entirely differently and enable connections with specific stargates regardless of their place in the universe; although the exact functioning is ambiguous as the only known example of this is the Ancient ship Destiny. In this case, the address is a fixed nine-symbol code and the point of origin symbol is not required.

Destiny itself also uses a nine-chevron address to dial back to Earth but, as the Earth gate is not the one originally used by the Ancients, this implies either that Destiny was able to identify the address of the new Earth gate and update its database, or that some nine-chevron addresses do identify a location instead of a specific stargate.

They establish a link with the nearby Stargate and act as a control device and power source, allowing any intelligent corporeal species to dial it without having to rotate the gate manually or develop their own computer interface. Similar to a telephone dial or touch pad although much larger , the DHD is used to specify which other Stargate to connect to when opening a gate or wormhole to another location.

The external symbols on the DHD represent star constellations , surrounding the central activation button. The DHD's are composed of control crystals , used to store memory and information. Despite the apparent simplicity of function, the DHD performs incredibly complex calculations within seconds every time it is dialed to account for stellar drift and other potential problems, assisted by information from its automatic update command. Destiny -style Stargates do not have dialing devices.

Instead, an Ancient remote control is used to dial the gates. The remote provides a list of available addresses for dialing. On Destiny , the control panels in the gate room serve as a dialing computer in addition to their other functions. A Supergate is a massive Stargate developed by the Ori , spanning three to four hundred meters across.

All known Supergates have been used for the specific purpose of establishing permanent footholds in distant locations in the universe, permitting the rapid passage of the Ori Army's enormous motherships across intergalactic distances.

In addition to the Supergates, the Ori must have their own version of a regular Stargate since they sent Priors to the Milky Way via Stargate on numerous occasions. SG1 : " Beachhead ", " Camelot ". This concept was popularized by the science-fiction TV show Stargate, and as recently as , NASA admitted to having spent at least a decade researching access points to places outside our world, our universe, even beyond space and time as we know it.

While space seems to be the most likely location for these doorways to other universes, many places on planet Earth have also been attributed with special transportive capabilities, as well as noticeable shifts in energy, different frequencies, and unexplained lights or sounds. Some of these portals are gaping holes for significantly sustained periods of time, while most are short-lived, yawning wide and re-closing several times in a day.

But Stargates can be difficult to find. Their reliable instability, elusiveness, and tendency to be tricky to spot can mean it will take years to locate one. There are no signs leading down this road, let alone pointing to it. However, a plasma physicist , Jack Scudder, at the University of Iowa, has discovered a technique for spotting the elusive unpredictable portals. Scudder called these newly-discovered road signs X-Points , where the intersecting magnetic fields flowing between the Earth and the Sun propel vast amounts of charged particles out of the portal, easy to spot with the correct instruments and the right data.

While not entirely certain what exactly these portals are, Scudder and his team remain optimistic that the answer is not beyond reach.

Stargates are a fascinating overlap of science-fiction and reality, and there are some who claim that we have access to portals here on Earth. Some locations are thought to be compass points on a map designed by sacred geometry and posses the ability to transport us to parallel universes. Among the earthly stargate sites, the most noted are the Stonehenge formation and the Bermuda Triangle , but several other locations are also attributed with being ancient alien portals.

Not far from the Lake Titicaca is one of the most well-known and widely-suspected portals to another world. The Gate of the Gods is an ancient site discovered in by a local tour guide, Jose Luis Delgado Mamani, and according to lore, the massive stone door was a portal through which heroes of the past entered to join their gods in the next life. The door itself is a large stone structure carved into the face of Hayu Marca mountain, 7 meters high and 7 meters wide, with a smaller recessed door at the base.

Since this site is now protected by the Peruvian government as an ancient archeological site, there have not been any recent digs at this location. In , 40 feet below the surface of Lake Michigan, professor Mark Holley and his colleague Brian Abbot came across a stone formation while using sonar equipment to track shipwrecks.

In addition to the familiar stonehenge-like construction, the underwater archeologists also discovered a boulder on which appeared to be a carving of a mastodon — a creature believed to be extinct for at least 10, years, which happens to coincide with a time when humans and and mastodons most likely populated the Midwest. While most scientists believe this to be a petroglyph , some remain convinced that this could be an ancient, prehistoric portal, leading to another world.

Currently in question is whether or not the massive stones came to rest there before or after the existence of the lake, and determining the authenticity of the mastodon petroglyph should provide a decent answer. There are many places in the American Southwest that seem to offer some things a little beyond the ordinary.



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