Hide ads. In order to get this achievement, you must first rescue The Enchantress from a cell as you do for other NPCs during your runs. EVentually she will return to The Breach and be located in the room on the right at the top of the stairs. Talk to her and she will offer you a Blessing, at the cost of 6 hegemony Credits, so make sure you get some through your runs!
Once you start your next run, you will play with guns given randomly to you, whether you have unlocked them yet or not, the guns will cycle until you have dealt enough damage to enemies OR you run out of ammo.
Play your way through the Gungeon and make it to the Boss of the Forge, floor 5, beating it will count as beating the game and unlocking your achievement : you do NOT need to have the Bullet That Can Kill The Past OR need to go to any other non-spoiler-mentioning levels in order to get this cheve Leave a comment.
Then press the Red button on the desk. Once it's pressed run down the corridor and camp in the door way of the room on the left side. Sit here until you've wiped out all the enemies. When the music stops playing you've killed all the enemies for that wave. Then press the Red button in the second room on the desk and repeat this process. Once you've cleared the second wave the achievement will unlock. There's no button in the room in the middle of the corridor.
If you're still struggling, feel free to use this as a reference. Showing all 3 comments. Leave a comment. Just an FYI for other people. Once I quit out of the museum though it popped at that point. Posted by iiAssassinXxii on 18 Jun 20 at I had to do this twice for whatever reason. Sign in and add a guide. Maka91 1,, 19 Aug 30 Apr 30 Apr You will first need to complete the entire campaign to unlock The Museum from the main menu.
The Museum will load at the difficulty that you last played during the campaign. So load a level on recruit, then back out, and load the museum to make this easier! Now, ring the bell to bring all of the exhibits to life.
I believe the easiest strategy is to funnel the enemies through the door that leads to the hallways. Instead of reloading, switch your weapons.
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